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Accessibility · EdTech · Inclusive Design

Saksham

An accessibility-first learning library for neurodivergent students in India, taken from research through high-fidelity design and then coded into a live web version I'm still expanding. The research was published in the TAGA 2026 Journal. The reframe that shaped it: I set out to build a learning app and realized I was designing a way for children to feel capable.

My Role
Sole Designer, Researcher & Developer
Type
Design + Live Coded Build
Timeline
2024 – present · Live & expanding
Tools
Figma · Illustrator · HTML/CSS/JS
At a glance
01
The challenge
Neurodivergent students in India had almost no learning tools designed for how they actually read, focus, and process information.
02
What I did
As sole designer, researcher, and developer, I owned it end to end, from field research in India through the high-fidelity design to the front-end code that shipped the live library.
03
The outcome
A live, accessible reading library in six languages, with the research published in the Technical Association of the Graphic Arts (TAGA) 2026 Journal.

Introduction

Designing for neurodiversity in
Indian education.

40 students, no tools, one teaching style: the gap Saksham was built to close.

An educator in India told me something I couldn't stop thinking about: “I have 40 students and no tools. I know some of them learn differently, but all I can do is teach the same way and hope for the best.” That became the foundation for everything I designed.

My role: Sole designer, researcher, and developer, end to end: research, interaction design, high-fidelity prototyping, usability testing, the front-end code of the live version, and the published Technical Association of the Graphic Arts (TAGA) 2026 paper.

In India, where roughly 8% of schoolchildren have a specific learning disorder (pooled prevalence, Indian Journal of Psychological Medicine, 2023), children with dyslexia, ADHD, and autism face a system that wasn't built for them. Tools don't adapt to their cognition, interfaces overwhelm instead of support, and stigma means many go undiagnosed entirely.

Problem Statement

How might we create an experience that adapts to each learner's cognitive style?

I audited the tools these students actually use: Byju's, Duolingo, government e-learning apps. Not one offered cognitive adaptation. All were built for a “default” student: fast-paced, visually dense, text-heavy. For a child with dyslexia those interfaces don't just fail to help, they create anxiety.

Visual Overload
Overstimulating visuals overwhelm students with ADHD or autism, making focused learning nearly impossible.
Language Barriers
Tools often exclude regional languages, alienating rural students and limiting access to millions across India.

Research

Three groups,
one pattern in every interview.

The children were not struggling with the content. They were struggling with the interface.

Educators, parents and accessibility experts have different vantage points, so I expected three different problem statements. Instead every interview described the same moment: a child who could follow the material out loud, then shut down the second it appeared on a screen.

How I researched Qualitative interviews (educators, parents, accessibility experts) Literature review Comparative analysis (Byju's, Duolingo, MS Learning Tools)

Meet the Users

Bilal · 14 years old · Student with Dyslexia & ADHD

"Reading feels impossible sometimes. The words blur together, and I can't keep up with everyone else. I wish learning could work the way my brain does."

Meera · Educator · Inclusive Classroom Teacher

"I want to support every student, but I have 40 kids and no tools designed for differentiated instruction. I'm constantly improvising."

Published Research

The research was published as “Designing for Neurodiversity: Accessibility in Educational Technology for India's Future Learners” in the TAGA 2026 Journal.

What the interviews said

01
Accessibility standards were inconsistent

“Most platforms ignore neurodiverse learners.”
Rhea, accessibility specialist

02
Digital platforms did not adapt

“They often fall behind because platforms aren’t flexible.”
Amrin, educator

03
Exclusion carried an emotional cost

“Being left behind or not understanding.”
Bilal, 14

The brief that came out of it: technology that adapts, engages, and respects what each learner needs.

The synthesis board behind those themes: four participant interviews, coded question by question. Click to zoom.
Research insights synthesis showing key findings from user interviews and literature review

Design Process

From empathy to
interactive prototype.

Five stages from interviews to a tested prototype, each refined against educator and parent feedback.

1
Empathize
Built personas from real interviews, Bilal (14, dyslexia and ADHD) and Meera (a teacher with no tools to differentiate), to ground every decision.
2
Define
The brief: visual simplicity to cut cognitive load, multi-sensory learning (audio, visual, tactile), customization of reading speed, font, and contrast, and self-paced, gamified progress.
3
Ideate
Explored concepts in Figma mind maps and low-fi wireframes: a voice-guided reading assistant, emotion-based feedback, and a confidence-building reward system.
Low-fidelity wireframes: early layout explorations for the mobile learning app
Low-fidelity wireframes showing early layout explorations for the Saksham app
4
Prototype
Built interactive Figma wireframes: a customizable dashboard (OpenDyslexic type), a guided reading mode with narration and text highlighting, and offline access for low-connectivity regions.
5
Test
Testing with educators and parents drove refinements: simpler navigation, voice cues for non-readers, and reduced motion to prevent overstimulation.

Design Decisions

Where the classroom
overruled the studio.

Three times the move I was sure of would have made the tool harder for the child to use.

01

Emotion-tracking AI, or proactive customization?

My first concept was an AI that watched the child's face and adapted to detected frustration. Parents recoiled: "I don't want an app watching my child's face." I cut the tracker and replaced it with upfront customization, letting students set reading speed, font, contrast, and motion themselves, with no algorithm in the loop.

No flashy AI hook. Accepted because the more "intelligent" the system tried to be, the less control the child had, and control was the entire point.

02

Calm, or clinical?

My first prototype took "visual simplicity" literally: stripped color, minimal illustration. An educator told me it felt clinical. I rebuilt around warm, high-saturation accents on a calm base. Joy lives in color and character; calm lives in restraint and space.

More illustration debt than a minimalist version. Worth it. The goal wasn't to look accessible; it was to feel inviting to a kid who's been told they're behind.

03

Customization as feature, or as foundation?

Most educational apps bury customization in a settings menu. Educators kept describing the same moment: when a neurodivergent child realized they could change the app's pace, font, or color, their relationship to the tool flipped. I moved customization into onboarding as the first interaction: font (including OpenDyslexic), pace, and color world chosen before any content loads.

Slower time-to-first-lesson, and an upfront ask from a child whose attention may already be fragile. Mitigated with playful micro-interactions and a "skip to defaults" path.

Accessibility

Every accessibility choice,
and who it is for.

Accessibility was the brief, not a checklist bolted on at the end.

Dyslexia-readable type
OpenDyslexic offered as a first-class option, with adjustable font and size, so a child who watches words blur can reshape the text instead of fighting it.
Learner-set contrast and color
Contrast, color world, and reading pace are set by the student, not locked by the app. That control is the mechanism that turns anxiety into confidence.
More than one way to read
Guided reading pairs audio narration with synchronized text highlighting, so comprehension never rests on decoding text alone.
Motion held back on purpose
Animation and visual density are kept deliberately low to prevent the sensory overload parents described.
Built for non-readers too
Voice cues run through the interface, so a student who cannot yet read can still navigate, choose, and learn without an adult beside them.
Access without a connection
Full offline functionality treats unreliable rural connectivity as a first-order constraint, not an edge case, keeping the platform usable where it is needed most.

Solution

Introducing Saksham.

"Saksham" means "capable." Every feature traces to a research finding, nothing decorative.

The customizable dashboard, because children shut down when they can't control their environment; guided reading, because educators called audio reinforcement the most effective intervention they'd seen; offline access, because fewer than one in five rural schools in India has an internet connection (UDISE+, 2021–22).

Two Saksham screens: a personalised learning dashboard with progress and tutoring, and a Biology course page tagged dyslexic friendly and visual/motor friendly with numbered lessons
Customizable Dashboard
Learners select preferred colors, fonts (including OpenDyslexic), and layout, making the interface truly their own.
Guided Reading Mode
Audio narration with synchronized text highlighting supports reading comprehension across ability levels.
Offline Functionality
Full learning access without internet, critical for low-connectivity regions across rural India.

Impact

From a personal project to a
live, growing library.

Rather than leave Saksham in Figma, I built it into a working library. To pressure-test it beyond my own assumptions I partnered with New Grace English School in India, met with their teachers about what their neurodivergent learners needed, then taught a session using the tool. Seeing it work in a real classroom rather than a usability lab is what convinced me the choices were landing.

Live
free and account-free in the browser, no install and no sign-up between a child and a passage
6
languages the library ships in, so a child can read in the one they think in
Published
in the Technical Association of the Graphic Arts (TAGA) 2026 Journal, recognizing its contribution to inclusive design

The built product

Saksham is more than a proposed design. I coded it into a live, working reading library: word-synced read-aloud through the Web Speech API, dyslexia-friendly type, learner-set contrast and motion, and passages in six languages, with no accounts and everything kept in your browser.

"I was really interested in your project that was listed on the GRC database."

TAGA Journal Editor · Technical Association of the Graphic Arts

Reflection & Next Steps

What I got wrong,
what I'd change.

My biggest blind spot was the design phase. I leaned on parents and educators as proxies instead of getting direct input from the children themselves while the decisions were still open. The classroom session came at the end as a pressure test, not the participatory research it should have been. There is a real gap between what adults report and what children experience, and closing it is the essential next step.

Taking this from a personal question to published research and a shipped, growing tool made me a more thoughtful designer on every project since.

Looking Ahead

NGO Collaboration
Build on the New Grace English School pilot to reach more classrooms with Indian NGOs.
AI-Driven Personalization
Integrate AI for real-time learning support, adapting content difficulty and presentation based on individual progress.
Cross-Cultural Research
Expand research on cross-cultural inclusivity in educational UX beyond the Indian context.

Thanks for reading

Let’s talk.

My one-page resume, or reach me directly.

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